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Description: We are currently looking for talented and driven Cinematic Artists to join our Chicago studio. Our Cinematic Artists specialize in creating real-time, in-game cinematics and pre-rendered FMV’s for many “clients” within the Midway family. These include game teams in Chicago and our other studios, as well as our Marketing department.

Responsibilities:
# Shoot cameras and edit sequences in an interesting and fundamentally correct way.
# Ability to visualize a scene using the provided script, storyboards and animatics, and then use Midway’s proprietary tools to translate these into real-time sequences
# Work closely with the Director and team members to achieve and propagate the desired cinematic look.
# Technical and applicable understanding of both game engine, and render engine needs.
# Participate in team and discipline meetings.
# Must interact effectively with teammates, and game teams to coordinate cooperative tasks.
# Manage and motivate yourself and assigned tasks.
# Support cinematics with other skill sets when needed, such as lighting, modeling, animation, and technical troubleshooting.
# Requirements: BA degree with 3 or more years as professional artist with film, game or equivalent experience. This could be in the role of cinematic artist, effect artist, or relevant field.
# Some knowledge of basic CG and real world lighting solutions.
# Shipped at least one game title within the cinematics (realtime or prerendered) discipline, or relevant experience.
# Familiarity with current CG cinematic production techniques and tools. In game lighting and effects generation a plus.
# Strong communication and interpersonal skills. Ability to relate to and work with people at all levels within the team.
# Highly organized. Ability to multitask and manage multiple tasks at once.
# Knowledge of Maya, Max, or Motionbuilder one or more of these packages a must


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