Oct
30
Tags: Video Tutorials, Dynamics, Maya Tutorials, particles
Oct
12
ThinkingParticles 2.5 is the next generation of rule-based particle systems for 3ds Max.
Filed Under Plugins / Plug-ins

ThinkingParticles 2.5 is the next generation of rule-based particle systems for 3ds Max. When compared to an event-based particle system, which works on triggers and time dependent events, a rule-based system is free from constraints and instead applies simple behaviors. These behaviors govern all aspects of a particle’s motion, life, death, and collisions in a true non-linear fashion.
Tags: Plugins / Plug-ins, 3d studio max plugins, particles, ThinkingParticles
Oct
12
AfterBurn 3.2 particles plug-in
Filed Under Plugins / Plug-ins

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AfterBurn 3.2 is the de facto standard when it comes to creating volumetric particle effects for 3ds Max and will unleash your imagination in ways you never imagined. AfterBurn’s pedigree is unquestionable: it has been production-proven in many amazing cinematic events such as Armageddon, Scooby Doo 2: Monsters Unleashed, The Matrix Reloaded and various IMAX films. It has also been an essential tool for a number of hit computer games such as Warcraft 3, Starcraft, Diablo 2, Final Fantasy X, Sin, Mechwarrior 3, and many others. So it’s no wonder that AfterBurn 3.2 is chosen by graphics professionals when they need superior output and solid technology.
Tags: Plugins / Plug-ins, 3d studio max plugins, afterburn, particles



















