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Penguin is a conceptual, sketch and cartoon, non-photometric scan line renderer. With Penguin you can create stylized images of your models with an artistic look for enhanced graphic and visual appeal.

  • Conceptual, non-photorealistic renderer.
  • Easy to use, works seamlessly inside Rhino, and provides a host of features that speed and simplify image rendering for conceptual design or illustration purposes.
  • Fast. Quickly produces an image in the desired resolution.
  • Uses OpenGL rendering for fast results.
  • Works inside Rhino or AutoCAD. Render changes to the model immediately. You never need to export or start over.
  • Renders all models (except Flamingo or AccuRender plants).
  • Batch rendering through scripts.
  • Antialiasing with user control.
  • Can be combined with Flamingo or AccuRender renderings for true artistic results.
  • Two rendering modes (and more will be made available): sketch and cartoon.
  • Ability to create your own rendering styles based in these rendering modes.
  • Support for TGA, BMP, PCX, PNG and JPEG file formats.
  • Background bitmap.
  • Simulates hand drafting. It allows you to create images in styles that look like drawings using pencil, ink, chalk, pen marker, watercolor (and others).
  • Configurable parameters for the wavy or straight lines. Control over line width, intensity, and color.
  • Texture fill. Simulating pencil, watercolor. User definable texture fill styles.
  • Objects rendered with a limited number of shades and edges draw with a line to generate “illustration” drawings.
  • Controls the color and width of the silhouettes, borders, and creases.


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  • Viewpoint animation (for walk-through and fly-by animation). Sunlight animation for daily or seasonal shadow studies
  • Combine raytracing and radiosity for highest quality images. Calculates light, shadows, materials, transparency, diffusion, reflection, highlight, Angular Blend, ClearFinishâ„¢, and refraction from a surface’s properties.
  • Background options include solid color, gradient colors, alpha channel and image map.
  • Distant, point, spot, linear, rectangular lights, goniometric, sun, ground, and sky. Accurate daylight simulation (sun, sky, ground, and cloud cover components). Exact solar time calculator. Shadow casting on/off by object.
  • Extensive materials library. Assign materials by layer or object. Properties include reflectivity, transparency, highlight, and index of refraction.
  • Extensive library with hundreds of fractal-generated 3-D plants including wet and dry climate plants, cold and warm climate plants, groundcover, and house plants.


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ASGVIS has released V-Ray for Rhino v4. This release brings users various performance enhancements, an out of the box rendering solution, and many new V-Ray features and to Rhino 4.0.

NEW FEATURES INCLUDE

* V-Ray Sun and Sky
* V-Ray Physical Camera
* Distributed Rendering allowing a single image to be process over up to 10 machines
* Per Material GI, Background, Reflection, and Refraction
* Displacement
* Seperate Global Reflection and Refraction
* Dispersive Materials
* V-Ray Two-Sided Material for easy creation of thin translucency
* Easy Gamma Correction Controls
* More Efficient Memory Handling for Larger and More Complicated Scenes
* Expanded Functionality including the ability to set Memory Usage Limits
* Animation Support for Bongo as well as Rhino’s Built-in Animation Tools


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