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FumeFX from Sitni Sati

FumeFX is a groundbreaking solution for incredibly realistic and breathtaking effects with fire, smoke and explosions. This unique plug-in is a powerful gaseous fluid dynamics simulator created by industry leaders at Sitni Sati for seamless integration with Autodesk Media & Entertainment’s 3ds Max.

rtre from Cubicspace
Cut your pre-viz times with powerful technology! rtre™ real time rendering allows you to instantly explore or present any 3D model; from quick interactive studies to full multimedia presentations of major structures. Better convey your design intent with richer, superior quality images that are generated in the blink of an eye.

DreamScape 2.5 from Sitni Sati
Build impressive environments to eliminate confusion! DreamScape 2.5 provides users with cutting edge tools for creating realistic landscapes, seascapes, skies, outdoor lighting and more. This incredible plug-in technology is actually a tightly integrated suite of tools that will give you total control over your virtual worlds.

Particle Flow Tools™
Particle Flow Tools™: Box 1 is a set of Particle Flow operators designed to extend PFlow’s normal capabilities. Written by the same developer who created PFlow, this set of tools shows how open 3ds Max’s built-in event-based particle system is.

AfterBurn 3.2 from Sitni Sati
AfterBurn 3.2 is the de facto standard when it comes to creating volumetric particle effects for 3ds Max and will unleash your imagination in ways you never imagined. AfterBurn”s pedigree is unquestionable: it has been production-proven in many amazing cinematic events such as Armageddon, Dracula 2000, Coronado and various IMAX films.


Texture Layers 2
from Mankua
Texture Layers 2, by Mankua, is the latest incarnation of the production-proven advanced mapping and texturing suite. With Texture Layer 2, you can create and animate all your mapping channels within a single modifier, and it includes its own sub-object face/patch selection.

Flight Studio from Bluerock Technologies
Flight Studio lets users import, edit and export OpenFlight scene graphs and databases from within 3ds Max 6 or later, all while retaining scene graph structure and attributes. This provides OpenFlight artists unparalleled access to the scene graph, enabling new capabilities not currently available in any other tool

Absolute Character Tools from Snoswell design
Absolute Character Tools 1.6 Pro (or “ACT” for short) is a sophisticated musculature system for 3ds Max that helps you add extra realism and believability to characters that you create and animate. ACT gives you several new object classes for modeling muscles and skins and also has a whole skin deformation technology that does both sub-skin deformation and in-skin deformation.

clothfx from Size8 Software
clothfx (formerly known as “Stitch”) is a production-proven cloth simulation system for 3ds Max that provides users with a multitude of advanced tools necessary to create realistic fabrics and tailor-made clothing for their characters and creatures.


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Now you can master 3D real-time filmmaking with iClone 2! Advanced actor creation, real-time visual effects, and complete filmmaker ‘power tools’ allow you to create a complete cast of talking animated custom characters, clothing, 3D scenes and special effects for animated movies. iClone 2 demystifies the technology of creating full motion 3D avatars and video story-boarding.

iClone 2 advances the technology of storytelling, introducing entirely new features designed to enhance both film creation and viewing. G2 (Second Generation) characters with ‘Clone Cloth’ provide natural character movement and creative custom actor clothing and fashions. Command control of Particle SFX with over 40 presets and Special EFX editor provides custom special effects. LivePlants add natural movement for forests and trees, grass, and flowers, providing natural movement, providing professional level productivity tools for iClone users, and a fresh filmmaking experience.

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Artists: The fastest, most flexible way to create realistic faces.
Developers: The world’s most powerful tools for realistic face creation in your software.
- 3D human faces from 1 or 2 photographs or at random.
- 3D face shape & coloring controls.
- Apply faces to any polygonal mesh and UV map.
- Recognizable face coding in 130 bytes.Available for $300 on there website [ HERE ]


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The entire family of solidThinking applications combine unique and powerful modeling and design communication tools surrounded by an interface that is at once familiar, intuitive and informative.

The robust combination of NURBS curve, surface, and solid modeling tools, as well as polygonal and pointcloud creation and manipulation tools, work together to expand the possibilities of what you can achieve within a single 3D design application. The photorealistic and sketch rendering technologies, along with web-ready interactive exports, combine to produce stunning images of your models for easy communication and approval. And finally, the unparalleled and interactive Construction History which completes the fully parametric modeling environment, gives you the freedom to create and evaluate more design possibilities in less time.

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About seven years ago, a small team of big-thinkers set out to make 3D modeling software that anyone could use.

Typing is a lousy way to draw. Building 3D models is tricky enough without having to think like a computer. Instead of making you input coordinates, SketchUp has an advanced guidance system of colors, lines and text hints that help you keep track of where you are and what you’re doing.
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SOFTIMAGE|XSI is the most advanced 3D animation software for games, film and television. Now you can model, animate and render with unparalleled performance. The XSI Gigapolygon core, capable of handling massively detailed models with millions of polygons, is the number one reason why leading entertainment companies are switching their next generation projects to XSI. Built on the newest code base and designed for the way the artist thinks, XSI empowers you to bring your creative vision to life.

There Special presentation and usability demo:

HERE


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Autodesk® MotionBuilder™ software is the foremost 3D character animation productivity suite for game, film, broadcast, and multimedia production. This award-winning software combines a unique real-time architecture, animation layering and Story Timeline non-linear editing environment with an intuitive workflow and tools that streamline the character animation pipeline. With a strong focus on workflow efficiency, Autodesk MotionBuilder enables traditional animators and technical directors alike to take on the most demanding, high-volume animation projects. The software, available for Windows® and Mac® operating systems, natively supports the platform-independent FBX 3D authoring and interchange format that allows MotionBuilder to integrate with any application in a production pipeline that supports FBX.

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